Vulcanus Mall
A compact, high-throughput Vulcanus mall designed for mid-to-late game progression. Produces 100+ different items, keeps storage clean and organized, and actively recycles the junk you accumulate while clearing Vulcanus- turning it into useful production instead of clutter.
Key features
- Produces over 100 items required for sustained expansion
- Outputs sorted into buffer chests for clean logistics
- Integrated solar panel upcycler as part of the mall
- Automatically requests and consumes Vulcanus cleanup junk, keeping storage chests tidy
Getting started
- Connect all required inputs
- Connect to the power network
- Peak power demand: ~4 GW
Requirements & notes
- 4-planets tech required
- Plastics bar productivity 10+ recommended (not mandatory)
- Editor Extension mod is only required for testing; the blueprint runs without it
- For the last Factorio 2.0 version, use v1.0.4
Changelog
v1.0.5
Changed
- Updated circuit logic for Factorio 2.1
- Updated the simple coal liquefaction setup to match Factorio 2.1 changes
- Updated steam production inserters to match Factorio 2.1 rates, including the increased calcite consumption
Fixed
- Removed unnecessary gear inserters from the belt production area
- Fixed a possible deadlock in the solar panel upcycler
v1.0.4
Changed
- Space platform foundation buffer increased from 2K → 8K (it is never enough)
- Increased stock levels for additional space parts
- Carbon buffer increased from 1K → 2K
- Iron plate buffer increased from 1K → 4K
Added
- Buffer chest for sulfur: 2K (was 0), for exporting
- Buffer chest for coal: 2K (was 0), for exporting
Fixed
- Barrel cleanup could get stuck (resolved)
