Originally shared on the public FactorioPrints / Factorio School archive (factorioprints.com · factorio.school). Authorship preserved from the public catalog.
Early-game ship
Caps out at around 115 km/s. Can't fly indefinitely. Needs 30+ second stops between planets. This isn't meant to be a mid-game ship.
Capable of Fulgoran flight, but doesn't always have enough power. However, power isn't much of an issue and it'll still survive indefinitely in Fulgoran orbit.
Turrets in middle third of ship to keep from shooting non-dangerous asteroids.