Description
Certainly not the biggest Factorio spaceship, but still one of the biggest.
Intended use is for overnight promethium harvesting. Specs:
- Mass: 58kt
- Thrust: 100GN
- Cruising Speed: 495km/s
- Promethium chunk capacity: 4.5m (roughly)
- Length:2,000 tiles
- Area: 292,000 tiles
- Weapons: all of them
- 270K rocket capacity
- 70K Railgun ammo
- 86K Gun ammo
- 4,500 laser cannons
- 630 Railguns
- 1,300 Missile launchers
Main features:
- Has a visual ammo and promethium indicator in the form of bar graphs. One light = 25K promethium, or ~1K of each ammo type. Ammo graphs are subdivided into the left and right sides of the ship.
- Design is very symmetric in some places, giving high redundancy of all systems
- Has an alert lighting system that lets you know the status at a glance:
- Solid green: All systems go and ammo reserves high
- Breathing/pulsing yellow: ammo is more than sufficient to start harvesting promethium at full speed
- Rapid breathing red: Ship has sustained hull damage and you should probably hit the emergency weapons free button since this thing takes several minutes to come to a complete stop so you ain't stoppin the asteroids quickly.
- Has a promethium per minute average counting system that is resettable.
- My favorite: EMERGENCY WEAPONS FREE MODE. Allows all of the Colossus' 630 railguns to begin targeting all asteroids and firing at will. You don't need missiles or bullets or even lasers - the Colossus rapidly cut through everything around it like butter. This mode and continue to do so until railgun ammo reserves are exhausted. Note: higher railgun firing rates make this much more effective. But its pretty damn effective anyway.
Notes: There is too much ship for one person to reasonably optimize, so certain non-critical parts of the ship are a spaghetti hellscape. Just don't look too closely.
This is also very much a work in progress. It works, but there are probably still some bugs and other issues to work out. Also, there might be belt jams once it starts getting really full.
There are a few random spots that don't really do anything but look like they do because I took too long of a break and forgot wtf I was trying to do and just moved on. Think of them as archeology sites of my twisted mind.
I tried real hard to make it not look like a penis. I really did. But some shapes are just the right shapes for the job.