Tileable Red Circuit Production from Primitive Input
This stackable blueprint is ideal for mid game expansion to increase Advanced Circuit (Red) production. Most other available blueprints demands Green Circuit and/or Plastic input, which leaves the burden on you to setup the other production lines to supply these intermediate products. This blueprint aims to create a factory that takes only primitive materials (Water, Crude Oil, Coal, Copper Plates, Iron Plates).
- 2 Variations (Red Belt / Blue Belt for Copper)
- Each blueprint contains **12 Red Factory **for Red Circuit Production
- Tileable up to 3x tile (Red Belt) / 5x tile (Blue Belt)
- Use primitive Input only - From left to right (Water, Crude Oil, Coal, Copper Plates, Iron Plates)
- Output on the right hand side
- 90 Red Circuits Per Minute
- All Input and Output are labeled using Filter Inserter. Please delete them when you make the belt and pipe connections. Use Shift-Click to place blueprint when stacking to avoid the Filter Inserters.
Calculated Ratios
Refer to these ratios to see how many belts of raw materials are needed.
Red Belt Version @ kirkmcdonald Calculator
Blue Belt Version @ kirkmcdonald Calculator
Technology Requirements
- Logistics 2 (Red Belt) / Logistics 3 (Blue Belt)
- Advanced Oil Processing
- Plastics
Optimization / Module
This blueprint is designed to be a self contained factory that operates from primitive input, thereby reducing your workload to balance the production quantities of intermediate products. Effort is made to optimize factory ratios. However, it is not an ideal ratio. The limiting factor is set to allow all Red Circuit Factories to be fully operational at all times. For details please see the Calculator Results.
No modules are included in this blue print as this is intended for mid game. Feel free to modify this blue print to suit your needs.
