Quick Start Base
this is a QuickStart base which aims to give you robots quick. there are quite some starter bases, but most of them stop before robots... so here it is. its not pretty, but it works.
the bluprint book offers bluprints for three stages of early game:
1: basic mining and a powerplant (with earliest smelting, research and belt production).
2: the starter base itself. just follow the research and build it until robots. replace wooden chests with passive provider chests, as soon robots are available. (mkII is an updated blueprint and not overprintable with the first version).
3: advanced research addon, can be used to research the logistic system upgrade. just connect it on top of the starter base (should be build automatically).
you can/should replace inserters, belts and assembly machines with higher tiers when they become available. the ratios aren't perfect, but it should be sufficient. two additional researches necessary: 'electric energy distribution 1' and 'circuit network' (and optional: adv. oil Processing). in case there are factories without valid orders (e.g. not researched yet), just reprint the bluprint, this will update machines). you can switch to adv. oil processing if you like (chem. plants preprinted).
EDIT: new version of base available. see Screens.
EDIT2: Hasi made an 0.17 update: Early Game Base with all the Science
And another one by Pavel S: Lazy bastard quick start
i'd like to hear some criticism and ideas. until then: enjoy
have fun!
and maybe take a look at my other blueprints
