#Single Train Circuited Unloading with Hysteresis (Version 2)
Simply Drop this wherever you would like to unload a single train, and set the type and amount of material to be unloaded in the constant combinator. Set any trains going to this station to leave if Signal Condition F > 0 .
The power pole closest to the train station has a copy of all the signals going to the station, so you can easily see what the train sees.
This station does the following things:
- Filters unloading based on the item type in the constant combinator.
- Stops unloading when the chests contain the number of items set in the constant combinator.
- Outputs an
Fsignal when it stops unloading, and sends that signal to the train. - Outputs a
Greensignal when the chests are at least half full. - Disables the train station when the chests are at least half full.
This is in some ways a complicated way of solving an easy problem. The same could be achieved by:
- Setting limits on chests
- Manually setting the filter inserters.
- Sending all chest contents to the train station
- Manually setting the train station enable condition
- Setting the train leave condition to based on a pre-set number of items in the chest
Note: Picture is missing a green wire between the power pole and train station, and is of Version 1.
Changelog:
Version 2:
- Removed the stack inserters
- Added support for more than one item type
To really make use of this feature, switch the stack filter inserters out for regular filter inserters.
