Bot Bootstrap base 0.18+
Gets you to bots as soon as possible. Depending on early-game setup and Alien attacks, you can have bots about 2 1/2 hours into the game.
Why use this blueprint?
While there are a few blueprints here that get you to bots step-by-step I always felt like those super-compact bases are neither pleasing to the eye nor easy to put down. So I made my own version of a Bot-Bootstrap base that not only looks a lot better but also is easier to manually paste, as the layout is very simple.
Startup
Do your usual early game setup. There are blueprints for miners and power plants in the book that can help you to get things setup properly. You must research Automation and Logistics preferably in this order. There is am optional blueprint named "P0 Kickstart" to get you the early game steel plates, belts and some science done, just insert copper by hand into the marked chest. This can be erased later once you have the real base setup.
The base (including the recommended amount of miners) will consume about 10 MW of power.
Phase 1
Gives you red and green Science and a mall.
The combinators at the edge of the blueprint tells you the final boundary of the factory. Make sure the space inside is free.
Smeltery
The setup starts with a basic smeltery which you should be able to paste right after researching Logistics to get some fast and easy resources. The inputs for the base are marked, the number is the approximate amount of miners you need to get the initial science started. Later you will probably want to upgrade those numbers, but for the first few phases that should be sufficient.
Red Science
You will have to place yellow inserters until you can build fast inserters. Remember to change them back later.
Next to the science labs are several combinators that tell you the best order to research this print. Weapons, walls and Rails are optional.
Mall
This mall will contain most items that are used in this blueprint. You will still have to build a few items by yourself, but those should be easy to craft once the mall is ready.
The chests are limited with a cable, if you want to change the limits you need to change them on the inserter. This allows to easily replace those chests with yellow storage chests once you have bots (don't forget to set the filter!) so you can easily request and trash items and they get sorted into the right places.
Turret, ammunition and walls have a very low limit. If you play with aggressive aliens you might want to increase those limits.
Green chips and gears are on a single belt for easy pickup in case you want some.
Green Science
Nothing special here, just paste and build.
