Description
This is an enhanced and improved version of Nilaus' Base-In-A-Book.
This is only compatible with the 2.0 update, this is NOT compatible with the Space Age expansion DLC.
As I was playing with Nilaus' Base-In-A-Book, I came to the conclusion that it could use some more optimization. I redesigned his city blocks with better/more throughput in mind. This has caused the base to grow in size. The biggest change is made to the mall, from being 1 block wide to 2 blocks wide. The base still could use more improvements but I'm satisfied with the results.
It might be useful to prioritize the locations of block 'Oil Unload Station' (x3,y-2) and block 'Coal Unload Station' (x3,y-3), as these 2 blocks have water input. The 4 nuclear power blocks: (x-2,y7), (x-1,y7), (x1,y7) & (x2,y7) also require water, but it might be easier to direct water to these blocks than the aforementioned 2 blocks. All 6 blocks do have alternatives found in the Alternatives blueprint book, these alternative blocks have their water supplied by train.
A circuit network has been set up at the train stations of the main base and of the mining posts. By default it has been turned off, as train limits has been set manually at the stations.
This blueprint book contains the following:
Main Base
City blocks with coordinates provided in their names, for a fixed layout.
Foundation
This blueprint book consists of blocks to use as foundation for the main base. The roboport block uses big electric poles, in most cases you need to remove them as a lot of main base blocks use different poles or have them positioned differently. In some cases you also need to remove the roboports, as there are few main base blocks that have them at a different position.
Just take note that robotports and poles from the Main Base blueprint book take priority over the ones in the Foundation blueprint book.
Railway
Rail segments for connecting your main base with mining facilities and outposts. The first row consists only of rails. The second row adds big electric poles, to transfer power from your main base to the mining posts. The third row adds laser turrets and walls, to defend your rail network. The fourth row includes roboports.
Energy
A blueprint book with solar panel blocks. Nuclear energy blocks are already included in the Main Base blueprint book.
Defense
A blueprint book that provides a defensive wall for the main base. It includes a blueprint for an artillery outpost.
Mining
A book that holds mining outposts.
Alternatives
Contains alternatives blocks, allowing water to be provided by train. These include, the nuclear power blocks: (x-2,y7), (x-1,y7), (x1,y7), (x2,y7), 'Oil Unload Station' (x3,y-2) and 'Coal Unload Station' (x3,y-3).
Trains
Preset trains with schedules. In case you need extra trains for mining or supplying.
Version
See the blueprint book description for the version.
Latest version:
Version 22.0
- Changed blocks (x1,y5) & (x2,y5).
Older Versions:
Version 2.0
- Made drastic changes to blocks (x-2,y6), (x-1,y6), (x1,y6), (x2,y6), (x3,y6), (x-3,y5), (x-1,y5), (x1,y5), (x2,y5), (x3,y5), (x-3,y4), (x-1,y4), (x1,y4), (x3,y4), (x-3,y3), (x-1,y3), (x1,y3), (x2,y3), (x3,y3), (x-3,y2), (x-2,y2), (x-1,y2), (x1,y2), (x2,y2), (x3,y2), (x-2,y1), (x-1,y1), (x1,y1), (x-2,y-1), (x-1,y-1), (x1,y-1), (x2,y-1), (x-3,y-2), (x-2,y-2), (x-1,y-2), (x1,y-2), (x2,y-2), (x3,y-2), (x-3,y-3), (x-1,y-3), (x2,y-3), (x3,y-3), (x-3,y-4), (x-1,y-4), (x3,y-4), (x-3,y-5), (x-1,y-5), (x3,y-5), (x-3,y-6), (x-1,y-6), (x3,y-6), (x-3,y-7), (x-1,y-7), (x3,y-7) & (x2,y-8). To keep it short, pretty much the whole base.
Version 3.0
- Rail signals placed at train stops weren't properly connected.
Version 3.1
- Changed blocks (x1,y2) & (x2,y2).
Version 4.0
- Changed the cargo of the mining base supply train, due this changes were made to block (x3,y3).
Version 4.1
- Changed block (x2,y4).
Version 5.0
- Reduced the size of the artillery outpost, as it was unnecessary huge. This also caused changes to blocks (x3,y6), (x3,y4), (x-3,y-2) and their specific trains.
Version 6.0
- Made some changes to all mining outposts and a minor change to the artillery outpost. This also caused changes to blocks (x3,y6), (x3,y5) and their specific trains.
Version 7.0
- Again made some changes to all mining outposts and a minor change to the artillery outpost. This also caused changes to blocks (x3,y6), (x3,y5), (x3,y4), (x3,y3) and their specific trains.
Version 7.1
- Made a change to block (x3,y3).
Version 7.2
- Made changes to the artillery outpost and block (x-3,y-2).
Version 7.3
- Fixed an error with block (x-1,y-1).
Version 7.4
- Made changes to block (x-2,y2).
Version 7.5
- Made changes to block (x1,y-1).
- Moved some pipes in block (x2,y-1).
- Improved the output ratio between petroleum gas and light oil in blocks (x2,y-2) & (x2,y-3).
Version 8.0
- Made changes to improve green circuit output at blocks (x-2,y1), (x-2,y-1) & (x-2,y-2).
Version 9.0
- Added an extra passive provider chest at block (x-2,y2).
- Changed some beltwork at blocks (x-1,y2), (x1,y2), (x2,y1) & (x3,y2).
- Drastically changed the layout at block (x2,y2).
- Removed redundant belts at block (x2,y6).
- Changed an inserter at block (x2,y5).
- Changed some pipework at blocks (x2,y-2), (x2,y-3) & (x3,y-2).
- Changed the alternatives of blocks (x3,y-2) & (x3,y-3).
Version 9.1
- Removed redundant inserters at blocks (x2,y-2) & (x2,y-3).
Version 9.2
- Made a change to block (x2,y-1).
- Renamed a few blocks.
Version 10.0
- Drastically redesigned the mall.
- Changed several blocks.
- Added landfill to block 'Road Block'.
- Added landfill to block 'Roboport Block'.
- Added landfill to 'Artillery Outpost'.
Version 11.0
- Changed some parts of the mall.
- Changed several blocks.
Version 12.0
- Changed some parts of the mall.
- Changed several blocks.
- Added a fuel balancing circuit network to blocks (x2,y-2) & (x2,y-3).
Version 12.1
- Made changes to blocks (x2,y2), (x3,y4) & (x3,y3).
- Changed the schedule of the 'Outpost Supply Trains' & 'Mining Base Supply Trains'.
Version 13.0
- Made changes to block (x2,y6). A limit to space science creation has been set, the rocket silo won't waste resources anymore.
- Changed a green inserter to a red inserter at block (x2,y5). For creating flamethrower ammo.
Version 14.0
- Made changes to several blocks.
- Fixed production science and utility science recipes.
Version 15.0
- Made changes to blocks (x2,y6), (x-1,y5), (x1,y5) & (x2,y5).
Version 16.0
- Made changes to blocks (x-1,y6), (x1,y6), (x2,y6) & (x2,y3).
Version 16.1
- Made changes to blocks (x-2,y2), (x2,y4) & (x2,y6).
Version 16.2
- Made changes to blocks (x-2,y2) & (x2,y2).
Version 16.3
- Made changes to blocks (x2,y4) & (x2,y3).
Version 16.4
- Fixed the snap position of block 'Road Block'.
Version 16.5
- Added block 'Paved Road & Block'.
Version 17.0
- Changed several blocks.
Version 18.0
- Made compatible with 2.0 update.
Version 19.0
- Changed several blocks.
Version 20.0
- Changed several blocks.
Version 21.0
- Changed block '(x2,y-1) HUB, Productivity-, Efficiency- & Speed Modules'.
Version 21.1
- Added missing underground belts to block (x-3,y5).