This is a large bootstrap base I designed to produce what I needed to build a main base. It was built ad hoc in game so there's a lot of oddities, like mines where my stone deposits were in the lower right hand quarter of the steel smelter. The refinery is also a bit like a puzzle and not super efficient.
The idea itself is great though, that you have the smelters in the corner and wrap the main bus around two sides, feeding the factories on one side and the science on another. The square, compact layout is great for defense.
This version automates and supplies most things that you need to the logistics system, including automated robots fed straight to a roboport. Cement production can be built in but was made offsight in this game.
This is not a meticulously planned blueprint, so please be prepared to adjust things as you need, notably: the stone smelter, cement production, power pole production, a better refinery and perhaps rockets and flamethrower ammo if you need. Module production can also be built in with some tricky adjustments.
