Mall (multiple SR-Latch) v1.1
chooses recipes dependend on available ingredients.
[virtual-signal=right-arrow] Easy to set up and adapt (Example described in[item=constant-combinator],[item=decider-combinator])
[virtual-signal=right-arrow] [item=constant-combinator] set recipes, also for its intermediates if produceable in [item=assembling-machine-2]. Otherwise :
[virtual-signal=right-arrow] [item=buffer-chest] set requests (mostly 1 stack is enough, exceptions for products with high ingredient quantities e.g.[item=centrifuge])
[virtual-signal=right-arrow]Mainly Production of ~ 1 Stack
all conditions for starting and ending the production of an item produceable in[item=assembling-machine-2] pre-programmed. These Automalls are used and adapted in the already published SMEACA Space Ships.
SMEACA Automall
P.S. If you find any bugs, let me know. There are more than 2000 lines of code in [item=decider-combinator] . Even if these are only 10 entities in the blueprint - the more than 30 hours of work are inside [item=decider-combinator]
Designed, (not finally) tested, published by Manda
