Automated load and unload stations for build trains, that carry different items for various build projects:
- Load station loads configured quantities of items onto the train
- Unload station unloads items from the train until configured quantities are reached in the local logistic network
How to use
- Place the load station in the range of an existing logistic network that has the items to load (usually in the mall)
- Adjust the quantities loaded onto the train by changing the constant combinator values
- Place the unload station where you build project is and the items are needed
- Adjust the target quantities requested from the train by changing the constant combinator values
- Schedule a train between load/unload stations with wait condition
Inactivity: 5 secondson both stations
Features
- Each wagon is loaded/unloaded independently for higher throughput
- Items are loaded exactly to the set amount (overflow is removed) - allows for packing higher quantities
- Doesn't block if some of the configured items are missing
Notes
- Item types in load and unload wagons must match wagon-by-wagon (e.g. second wagon is configured for power poles for both load and unload)
- To add more wagons, copy-paste the one wagon block with 4 medium power poles, then adjust the item types and quanities.
- To change item types, change them both in the constant combinator and filtering decider combinators (closest ones to the constant combinator)
- Default is 9 different items per wagon, can be extended by adding more lines of filtering decider combinators (closest ones to the constant combinator) and increasing the limit of the
Nclock- Note that adding more item types per wagon will slow down the process because it will take longer to iterate over the item types, which may require adjusting
Inactivitywait condition.
- Note that adding more item types per wagon will slow down the process because it will take longer to iterate over the item types, which may require adjusting
