Calculates whether your accumulators will have enough energy stored to make it through the night, and precisely toggles your steam engines' water pump(s) to make sure you do. This circuit network turns on the pumps when any of these conditions are met:
- If during the day it projects you will not reach 100% accumulator charge by dusk.
- If during dusk/night/dawn it projects your accumulators will be fully depleted before sunrise.
- If your accumulator charge dips below 5% at any time (just to avoid any chance of total power loss).
In contrast to a simple pump toggle that turns on the steam engines when the accumulators are almost empty, this avoids the issue where your power satisfaction dips late in the night when your solar isn't producing any energy and your steam engines alone can't produce enough power. Instead of having to build enough steam engines to output 100% of your power needs, you can build much fewer and they will fill the same role because they will kick in much sooner.
Setup:
- Place the blueprint near your pumps that are pumping water to your steam engines.
- Connect the medium power poles to your main power grid.
- Do NOT connect the small power pole to your main power grid. Do NOT provide any external power to the objects the small pole powers.
- Use green wire to connect your offshore pumps to the medium power poles.
- Set the pumps' enabled condition to "Offshore pump > 0"
