Addon for DocJade's The Automall, but most likely with other automall too.
Allows you to craft fluid dependant recipe that require 1 or 2 fluid input no barrel needed. Works with all crafters (assemblers, biochamber, chem plant, etc.)
READ LIMITATIONS! [virtual-signal=signal-alert]
Features:
- No supply pipe leak when switching recipe to avoid overflow.
- 18 Tanks to reuse previous recipe's fluid.
- Prioritize fluid in the tank over supply pipe.
- No fluid leftover in pumps again to prevent overflow.
- Automatic emergency pump to purge last tank if all tanks are full and recipe require a fluid not currently available in the tanks.
- 2 secondary tank to allow multi fluid recipe.
Set-up:
- If using DocJade's Automall remove all the fluid condition in the decider combinator with the 2 "Anything" signal to enable crafting recipe that need fluid. Do not remove the Anything condition.
- Connect a green wire from the crafting machine to the medium pole on the left.
- Check the read crafting machine ingredients box.
- Check the Read Working, set the signal to [virtual-signal=signal-W].
- Connect supply fluid to the top pump, there's 17 pump 1 for each fluid type excluding space-only one, lava, fluoroketone (hot) and plasma.
- Connect Top tank to top fluid input same for bottom tank.If there's only 1 fluid required it will go into the top tank. Do not link both tank together.
Limitations:
- Limited by speed of pump. It needs time in between recipe for the fluid to evacuate. If the recipe doesn't wait long enough for the fluid to become available, it may never crafting.
- Switching between different recipe can cause all tanks to be filled quickly if switching between recipe quickly that require different fluid.
- If 2 tank have the same fluid but are separated you can merge them by using a recipe that require said fluid.
- The pump to purge the last tank is set-up but doesn't go anywhere, it only get activated if you try to craft a recipe with a fluid that's not in any tank and all of them are full. It will de-activate when the last tank is empty. You have to plug it into something if you want the purge to work. This scenario is unlikely in the 18 tanks version.
- For this to work with Cryogenic plant, do the following: Rotate until input are at the top, flip horizontally once (H key), rotate to the desired orientation. I.e. input on right side if using this blueprint in it's original rotation.
DocJade's Automall: https://blueprints.docjade.com/
Leave a comment here if you have issue or in the reddit thread :
