Description
Gleba Blueprint Book
This is my complete Gleba blueprint book.
It includes the standalone blueprints I have published, together with many smaller production blocks, helpers, and infrastructure blueprints that I built for larger Gleba factories and never published separately.
The book is organized roughly by progression:
- Early Game: starter bases, an all-items/mall base, nutrient bootstrap, and smaller production blocks.
- Mid Game (4 planets): the Mk. 7 mall plus factories for molten metals, rocket fuel, plastic, lubricant, sulfuric acid, carbon, carbon fiber, eggs, and agricultural science.
- Late Game: high-throughput production blocks for ores, carbon fiber, plastic, rocket fuel, bioflux, eggs, and science.
- Quality: legendary spoilage, carbon fiber, stack inserters, biochambers, and bioflux, with early, mid-game, and late-game options.
- Infrastructure: tileable power, agricultural tower and soil layouts, bus management, and defense.
- Circuit-less Gleba: a separate complete approach that avoids circuits.
Most blueprints are usable on their own, but this is still my working Gleba library rather than a single standardized progression pack. Some are alternative designs, older revisions, or purpose-built components kept because they may fit different tech levels, throughput targets, or base layouts.
Check the individual blueprint descriptions for inputs, bootstrap steps, and special requirements. Most designs use normal-quality buildings unless stated otherwise; where quality modules are used, use the best ones you have.