Description
Using the following mods:
- Factorissimo
- FlyingRoboport
- InvertedOilRefineryFixed
- Robocharger
You drop down one lvl 3 factorissimo building and put your refineries into it. The next to it you put another lvl 3 factorissimo building, and inside that second building you put the (potentially nested) blueprints for whatever you want. For example, Rocket Fuel is 2 layers deep. The first layer has 7 lvl 3 factorissimo buildings and beaconized heavy->light cracking, and the inner layers of those 7 buildings are either (2x) light oil to fuel blocks or (1x) PG to fuel blocks. Then you have 4 buildings of fuel blocks to rocket fuel. Flying roboports are a QoL feature so I don't have to hurt my perfect grids with roboports. You will also (probably) want an infinite bot cargo mod.
The outer factorissimo buildings always use the same inputs and outputs regardless of inner design. For any design requiring water to operate, it is recommended that you build directly over water and pump into the factory directly (via factory bulk transfer pipe).