Introduction
This blueprint produces 400 red circuits per minute or half a yellow belt.
It has been designed with economy of resources in mind. It uses only:
- yellow belts
- yellow inserters
- small electric poles
making this blueprint a very cheap early game design.
Its production rate can be doubled by upgrading underground yellow belts to red variant and by tiling the blueprint. This will require also doubling the plastic and green circuit input with a compressed red belt of both plastic and green circuits.
