An elegant belt mart, for late game — green belts, underground belts, and splitters. Prioritizes aesthetics without sacrificing function.
Inputs:
- Molten iron
- Green & red & blue circuits
- Tungsten plates
- Lubricant
Iron plates & gears are produced in place by 1x plates foundry and 2x gears foundries
Some features:
- Elegant, concise, beautiful.
- Foundries for each belt, offering 50% productivity bonus and the option of additional modules.
- An additional requester chest for each belt input, allowing existing belts which have been upgraded to be used as inputs.
- With no upgrades, it crafts belts, underground belts, and splitters at 75/m, 10/m, and 5/m respectively. With 4x speed module 3s in each of the gears foundries, that triples to 225/m, 30/m, and 15/m respectively.
- Because belts require a huge number of gears, this operates far from full capacity. While it's unlikely the full output is useful — one foundry with no upgrades crafts green belts at 720/m, it is possible to operate at full capacity with upgrades — each of the 2x gears foundries require 4x legendary speed module 3s, plus 5x legendary beacons each containing 2x legendary speed module 3s, crafting gears at the required 14400/m.
A couple of notes:
- This only works on Vulcanus, since that's required to craft green belts.
