Compact 1 science per second from raw materials
Update:
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29/03 swaped a few overkill stack inserter with fast inserter
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29/03 added circuit network to disable satellite insertion if too much space science is left to prevent waste (see https://forums.factorio.com/viewtopic.php?f=23&t=46853)
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30/03 fixed wrong ratio by the military science
This late game compact base produce 1 of each science per second , consumed on site, directly from raw materials.
No mods required, use v0.17 ratio
No bots or weird trick (belt weaving, car/cargo as chest), lots of underground belt though.
Production modules are used everywhere when possible to lower input requirements
Assuming all sciences are consumed by the current research, this base consumes per second approx:
- 64 Iron Ore
- 49 Copper Ore
- 14 Stones
- 10 Coal
- 135 Crude Oil
- 171 Water
Using a 3 Iron, 2 Copper, 1 Oil, 1 Water, 1 Stone+Coal train setup, it requires a refill every 80sec
It uses approx 340 MW of power
All ratios are done with at least a 2% overproduction margin (cascading down the requirements) to allow some backup to build up and a smooth production after some initialization time (~20min). Initialization is usually until the first rocket is fired, afterward except one rocket slightly in slightly less than 1000s until the space science starts to backup too.
Some output limiters (circuit network clock and inserter) are put at the science productions to give exactly 1science/s and build a backup down the line.
Inputs are on the left, signaled by a filter inserter with the required raw. From top to bottom: Iron ore, Water, Crude Oil, Iron Ore, Copper Ore, Copper Ore, Stone, Water
Size: 110 x 57 tiles
This is a more compact version of this proof of concept. This version is 30% smaller and uses less beacons, thus it is cheaper and easier to build and requires less power to run while still producing the same amount of science and should be a bit more UPS friendly (not optimized for it though). It may be possible to make it even more compact but there isn't much space left and to really improve upon this one would have to use belt weaving or bots
Reddit thread with an higher resolution picture: https://www.reddit.com/r/factorio/comments/b6ldrr/even_more_compact_spaghetti_1_sciences_from_raw/
