Description
UPDATED: 03/18/2023 Removed 50% rail signals for better UPS. Updated 500 SPM to latest version. Should be the last update. 03/21/2023 Added a better description in a blueprint. 03/25/2023 Small fix to make oil outposts' alarms go off less.
- Fastest Train Setup Possible (because it takes 9 seconds for a train to reach full speed using a uranium rod, and this setup requires trains to take a 9 second route to get on the main railway).
- No "deadlocking" or backups are possible. It uses the bare minimum of intersections.
- 90 trains per minute (or 1.5 a second) in intersections. Close to the maximum possible for 2 lane traffic (source: 2-Lane, A Tier, multi-cross in https://forums.factorio.com/viewtopic.php?t=46855)
- 50 MW Solar Farm (Ideal Ratio)
- Uses chunk alignment
- Uses 1.1 train changes
- Best resource mining in the game.
- 4 Satellites Covering the Entire Blueprint
- Power Everywhere
- Roboports Everywhere
- Skynet built in (adds more robots based on your needs)
- Lights Everywhere
- Red and Green Wires on the Outside
- Tileable in Every Direction
- A Unique Railway
- Compact, Balanced Loading and Unloading
- Buffer Chests with Every Item
- Grid Layout
- Trains with destinations and fuel inside of them
- Train stations already named for you
- Taxi/Bus System
- RHD and LHD
- Roboports Easily Isolated Within a Grid (by deconstructing the four, outermost roboports in the corners)
Modified:
https://factorioprints.com/view/-L3wwFclVbeDNV0WJ1xj https://factorioprints.com/view/-L0rznZXu93ZnVPWYIO5 https://factorioprints.com/view/-Kn0QvWiJ4FdOCBlXeuM https://www.reddit.com/r/factorio/comments/an3smj/fifo_stacker_with_train_counter/ https://www.reddit.com/r/factorio/comments/8jzkc0/filling_water_wagons_fast/ https://factorioprints.com/view/-L5LF1_hgqswJ7ZKsJyk https://factorioprints.com/view/-L55NOZFkwWJHjCSGovS https://factorioprints.com/view/-L51VTE4pZJzCs1oxIki https://forums.factorio.com/viewtopic.php?t=46855
Feel free to use/take this blueprint and modify it and repost it. Any feedback is welcome.