https://www.reddit.com/r/factorio/comments/1hbzdf6/insanely_strong_300kmh_active_247_with_default/
- Can run continuesly at recommended research levels.
- Runs at 300 km/s to 320 km/s.
- Does not require any quality items at all!
- Can go to aquilo
- The ship has 101 cargo bays for a total of 2079 inventory slots.
- Uses solar/accumulators and nuclear fuel instead of fusion.
- Only uses 2/3 uranium fuel cells per hour.
- Has a loud alarm warning you in case the ship gets damaged (which should not happen under normal circumstances).
- Uses smart filter to check what asteroid filters needs to collect.
- Uses smart asteroid reprocessing plant for fast reprocessing if a certain asteroids are under the preferred threshold.
I tried finding a good hauler on reddit and factorioprints which can go to all planets, (except for shattered planet) has lots of inventory space, can run continuesly, travels very fast, doesn't need any quality items and doesn't need the highest research which i couldn't really find any good ones for that. So i decided to make my own. So after a lot of testing in the editor i came up with this design. I know it isn't the best looking ship but i tried to do a bit of symmetry where possible but ye that isn't always possible.
The ship will play a loud alarm sound if the ship somehow does get damaged and will show a X notification.
If you don't need as much storage and want to use even less nuclear fuel you can replace som cargo bays with solar panels/accumulators as you see fit.
To make the ship you need to have been to atleast gleba and vulcanus because you need stack inserters, foundrys and speed 3 modules.
Extra info to start the ship:
I highly recommend waiting for all of the gun turrets to have some ammo in them before starting the ship. You will also need a bit of fuel and oxidizers in the tanks, they don't need to be filled completely you only need a bit to start.
To start the ship click on any of the pumps next to any of the engine modules.
After you've done that the ship should start running and if all the engines had enough fuel when you started the ship, the ship should quickly climb to 300 km/s and mostly stay between 300-320 km/s. Don't worry if the ship doesn't immedietly fly at 300 km/s the ship produces the same amount of fuel as it uses so it should even out in not too long.
The minumum required research to use the ship: r/factorio - Insanely strong 300km/h active 24/7 with default quality Aquilo space hauler! r/factorio - Insanely strong 300km/h active 24/7 with default quality Aquilo space hauler!
