Contains five blueprints, one for each space science pack of SE, now also including Deep Space science! Every print produces all four tiers with 130+ spm for the tier4 pack. Every print also features a convenient display to show which inputs are supplied to help with troubleshooting.
Changelog:
V1.5.1 Fixed disconnected underground pipe in deep space science.
V1.5.0 Reworked Energy Science to include Proton stream production and increase overall output. Holmium can now also be supplied as ingots instead of plates.
V1.4.1 Moved some Arcosphere consumers closer to the balancer to decrease robot travel time.
V1.4.0 Reworked the Arcosphere balancing and assembler usage to work with a minimum number of spheres. It should start stable production with about 100 spheres now.
V1.3.4 Added a missing combinator to the Deep Space science Arcosphere balancer. It should do less unnecessary balancing actions now.
V1.3.3 Fixed the Deep Space blueprint containing the wrong contents (astro)
V1.3.2: Moved substations to a more uniform pattern.
V1.3.1: Added missing substation to bio. Moved inserters on astro to allow placement next to bio.
V1.3.0: Added blueprint for Deep Space science, including Arcosphere folding.
V1.2.6: Added a display to every blueprint that shows which inputs are supplied and which are still missing.
V1.2.5: Added more material testing pack assemblers to improve scrap recycling in material science.
V1.2.4: Added machines for tier 1 and 2 astrometric data to astro science. This removes the need to manually switch recipes here aswell.
V1.2.2: Added some more advanced logic to the tier 3 insight, to only stop working after tier 4 has definitely started production. (this is important when you don't yet have quantum supercomputers unlocked, but are already producing all four catalogs)
V1.2.1:
- Replaced all the neural computers with super computers where possible, because super computers are significantly cheaper.
- Every blueprint now contains all four levels of insight production, so it's not necessary anymore to switch the recipes manually. The lower levels are disabled automatically when higher levels are available.
- Fixed an issue in material Science where some of the super computers were not hit by a beacon.
V1.1.1: Added an extra supercomputer for insight one, which automatically disables when extra catalogues are unlocked.
V1.0.2: Improved scrap belting for mechanical science. Removed pseudo fluid mixing from bio science (machine fluid ports connecting).
