This circuit sends a continuous output signal of item / game minute.
Example:
- turbo belt, fully stacked with stack height 4, full flow -> 14400
- yellow belt, fully stacked with stack height 1, full flow -> 900
Usage:
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aquire a pulse-like input signal (belt, read contents, pulse)
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connect it (red or green) to the input decider combinator ( currently: iron = iron -> iron)
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set the input decider signals to the desired signal example for green circuits: ( greencircuit = greencircuit -> greencircuit )
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set D -> it is a time divisor. higher D equals higher frequency, but less precision. example values:
- 3600 - update every tick (no precision, not recommended)
- 60 - update every second (fluctuating values, not recommended)
- 5 - update every 12 seconds (stable values, frequent updates, this is what I use usually)
- 1 - update every minute (high precision, but long update time)
