This blueprint contains two sets of stations, an unloader and a loader. Both contain 6 stations to receive or supply a single item type, they are balanced and have anti-stampede measures, see the description contained within the blueprint book for how to configure your train.
Updated [2020-09-28]:
- Altered connection of 'white' constant combinator on the loader station as it was not being read by the deciders.
Updated [2020-09-28]:
- Increased throughput further by only counting trains parked at stations that are enabled (Stations that become disabled after a train has parked there no longer count which allows another train to come in and park at another enabled station)
Updated [2020-09-28]:
- Added missing elements to unloading stations
- Added more circuit logic to increase throughput by allowing more trains into the stations based on how many trains are already in the station
- Added lights to show which stations are enabled at any given time.
Known issues:
- In some rare occasions a train might pass through the stations without loading/unloading if a train is also leaving one of the stations at the same time. In other cases this might also happen when A and F are roughly the same values; they will flip flop between which one should be open.
