Description
Made for mostly personal use, after making a super-early game design multiple times for new playthroughs.
Note: This blueprint requires the ability for inserters to input on the close side of the belt for the iron beams and transport belts. Could be fixed by some belt weaving, but this is mainly for my use so I'll keep it like this.
Made for the very beginning of the game, where all you have is yellow belts and makes the following:
Yellow logistics (Belt, Underground, Splitter, Loader), Automation Core, Assembly Machine 1, Electric Mining Drill, Yellow Inserter, Red Inserter
Takes copper into the top belt (the side closer to the center) and a a belt of iron into the belt just below that (doesnt matter which side)