Skipper
This is a ship that I made in the new Factorio DLC. It uses early space tech (solar panels), so fly it away from the sun at your own risk. The main gimmick is that the ship fully self regulates its fuel and ammo production that is able to be both efficient and look really cool too. The ship is ready to go out of the box! No configuration necessary, however there are some options you can tweak if you want.
Circuit Network Options
Asteroid Collectors & Crushers
There will be a constant combinator containing two signals that are "B" and "C" -- both with the uncommon quality marker, which looks like two green dots stacked on each other.
The "C" signal value defines the maximum total amount of raw resources (only raw iron, carbon, and ice) you want to have stored in the space platform hub before you dump excess, and if you want to have some more carbon lying around set it higher, I guess, but I left it at 750, which I like because I to have a little extra carbon to play with.
The "B" signal value does the same thing as the "C" signal, except for items which are currently on the sushi belt. I have it set to only start throwing out excess items after there are at least 80 items on the belt, which I find to work really well, so honestly don't bother changing this value ever.
Ammo
On the bottom right corner of the space platform hub building, there is a stack inserter slightly hidden behind a power pole. This inserter determines the maximum amount of ammo you want to let be stored in the space platform hub. In order to change this value, click on the inserter and in the circuit network menu in the top right, you will see the "Enable/Disable" option is checked, with the condition set up so that the inserter turns off when the ammo signal, which represents how much ammo is in the hub right now, is less than the desired amount, which I have set to 1000.
The circuit network is configured so that if it is going to throw out items, it is always whatever is currently the most common item in the selected storage. Only the 3 rock types and their 3 resource types are ever allowed to be thrown out of the ship either.
Hope this is helpful and yall enjoy my ship!
