Updated 21-May-2017 because the left hand heavy to light cracker was not getting a full beacon bonus
Oil processing times have changed in v0.15 so new blueprints are required.
This is a close to perfect ratio of 10 refineries, 2 heavy to light crackers, 14 light to gas crackers to produce 1465 gas per second.
Notes
- Water supply top and bottom left in the picture, crude supply bottom left, gas out middle right
- This is a sealed system to produce gas only. All heavy and light is cracked to gas. If you want to tap off some of the heavy and/or light for other purposes, the best place is to the left of the screenshot. Light and heavy is sent to the left from the refineries before being passed to the crackers. All gas travels from left to right.
Credit
- I originally built this based on a Youtube video by XTerminator. His build was broken, so I improved it. Since then, he's improved his build, and I've reproduced some of his improvements into this build.
Notes
- The blueprint includes entities from Creative Mode mod to power and provide fluids for testing. If you use the blueprint in vanilla factorio, these entities will be missing.
- The screenshot uses concrete to make the build easier to see. The concrete is not in the blueprint
