This is a spaceship shaped like a sword, designed for direct flights to 4,000,000km, the end of the whole game. It has been tested and can maintain a speed of 100 km/s without any intervention, reaching the shattered planet almost without any damage.
In fact, short-distance tests have confirmed that the ammunition production speed is sufficient to support a speed of 130 km/s through the dangerous zone of 3.8 to 3.9 million kilometers, although there may be some damage. And it is also safe to maintain a speed of 176 km/s before 700,000 kilometers, but I did not monitor the entire journey, so at around 700,000 kilometers I removed the rear thrusters, reducing the speed to 100 km/s.
The first blueprint shows its configuration for intra-system flight, where the production line on the "blade" section is almost inactive, and the spaceship is driven by the "hilt" section. Set the M to a small number (like 10) to kickstart the whole ship.
The second blueprint shows its configuration outside the Aquilo star, where it has removed the following from the first blueprint:
- The "guard" section used for grabbing resources within the system,
- The landmine at the very front,
- The three thrusters at the rear (in fact, they can be left intact during the first part of the flight, as shown in the picture you can see the spaceship safely fly to around 650,000 kilometers at a speed of 176 km/s, but I am not sure at which points such a speed becomes unsafe).
EDIT: 1. Repair the fusion power station. 2. Add a starting blueprint, use it to collect enough resources and then apply blueprint 1 and 2. 3. Now it will return as soon as it arrives the end.
