An automall inspired by DocJade and EyeballBleach's designs, but built from the ground up to incorporate logistic storage contents into the request fulfillment processing. Unlike all other designs I've seen it will only craft what's needed, ignoring requests for items you already have available in storage or provider chests, and it will likewise request ingredients from storage before crafting its own. It fully supports fluids via barrel emptying, including modded fluids (though you will have to manually map them to the corresponding barrel emptying recipe, instructions given in a display panel included in the blueprint), and is easily tileable. It also includes a built in blacklist and request threshold list (i.e. items will only be crafted if a request is higher than the set threshold, to allow it to assist your dedicated assembly lines with large requests but leave the smaller ones to them), and every combinator has a description explaining its function, so anyone with a working knowledge of combinator logic should be able to understand it. It's fairly well tested, but if you find any bugs please let me know so I can patch them.
v1.0.1a hotfix: extended a timer that could cause requests to be erroneously cancelled if your logistics bots were too slow
