Description
APLS Farm v1.0
TUTORIAL
Before getting started:
- Note that there are 2 seperate systems on the left and on the right that are just mirrored, if you need to you can remove one of the halfs.
- The explanation bellow if explaining only on how to activate one side of the blueprint
How to start it:
- Import nessesary liquids/gasses to the top of the blueprint
- Choose which garden type you want to use by changing the recipe in the farms and seed extractors
- Change the value of the Temperate Garden in COUNT combinator for how much gardens you will put in to the farms (DON'T CHANGE THE GARDEN TYPE, JUST THE NUMBER)
- Place 1x DECONSTRUCTION PLANNER on the circular belt next to the circuits (ALT+D then Z on to the belt)
- Place a single garden in to a single farm (if you have 1 garden place it in to the farm NUMBER 1, if you have 2 NUMBER 1 and 2, if 3 number 3, 2 and 1, ect.)
- Place an EVEN number of Alien Plant Life Samples in to the chest in the middle of the farms (30 is a minimum to start it)
If you did everything correctly the farm should work on it's own until it's full
Notes:
- If you need to get one garden out of the system use the inserters with a chest on the side of seed extractors
- If the system dosn't work you can always reset it by turning RESET combinators on and off and then go thru the tutorial again.