Early game wood cutter, takes a little coke, water, and two lanes of ash for 2 lanes of wood back out. Aside from the muddy sludge/co2 production (which isn't too expensive, you can grow out the forestry and moss as you expand. You can do 2 forestry per 3 moss farms to keep balanced after placing the muddy sludge/co2 production.
Using changeinserterdroplane to move the moss to a single belt side, and loaders modernized to take logs and wood but you can replace with any loader or multiple inserters for log and wood output.
Can startup taking moss output to fill moss farms, and throw some logs into the wood processing unit to startup seed generation which will give you seedlings into the box under the assembling machine to boot up trees.
First time uploading a blueprint, letme know what you think.
