The Idea is to have needed stuff right away anywhere where a railroad is connected. As a Bonus, it also carry unneeded stuff back to base
The blueprint builds a station that loads a lot of different items to a train that can be sent to any station (even a quick new placed) or driven by player. The station also unloads configurable items to provider chests and uses only one filter inserter to unload as many different items as you want.
The loaded items and count are configurable by setting the constant combinator to the item and the count and the lower arithmetic combinator to the item (both marked red in the screenshot).
The unload supports five in the actual version but this can be easily extended by adding decider combinator (marked yellow, doesnt need to be a row) and incrementing the loop counter (marked purple).
Usage: Build the support train station connected to your logistic network. Send a train with one engine and four wagons to the station. It will immediately start to load with my configuration (how to change is described at the top of the text). You can now either drive the train by yourself or just send it to any train station by adding the station (condition: full inventory).
helpful to:
- get more of an item you need on outposts
- get items you forgot to carry with you when you started
- get more items to a place then you can carry (i hate car driving)
- send items back to base
V2: In the inital Vesrion, the train(s) got overloaded as the inserter started inserting instant after the train stopped. As the train data where not on the inserters, they always inserted at least once each stop.
I inserted a circuit that only starts loading when the train data is already available. Its the new tecider and arithmetic combinator on the left side just noth of the train stop. Their outputs need to be connected to all inserters with the green cable.
For this, the train(s) needs to be loaded manually with at least one of the required items at the first time.
There are also some new Roboports and laser towers, they can be added and removed as needed.
