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<hr style="border: 1px solid #FF5555;"><span style="color: white">TL;DR</span>
- Modular and Upgradeable 2 Lane Tracks for my Rail Network.
<span style="color: white">Features</span>
- Chunk Snapped!
- RHT! (Right-hand Traffic)
- Landfilled
- Allows using a combination of 2-lane tracks and 4-lane tracks at the same time.
- Can be upgraded to 4 Lane Tracks easily.
- Straight and Diagonal O Nodes can be combined to generate custom junctions.
- Power poles, Lights, and Red and Green wires come with blueprints.
- Compatible with my EARN 3 and EARN 2 blueprints.
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<span style="color: white">Changelog</span>
v6.0.2 ( June 6, 2024 )
- Fixed signal positions on 90° turn blueprint.
v6.0.1 ( January 15, 2024 )
- Fixed signal wiring on 45° left/right turn blueprints.
v6.0.0 ( January 9, 2024 )
- Changed T Junction and 90° Turn to be compatible with my Rail Blocks.
- Added another Intersection design which is compatible with my Rail Blocks but not upgradeable to 4 Lane Tracks :(.
- Added 45° left/right turn blueprints.
- Re-arranged signals to hopefully allow more train throughput. Please add at least one straight section between two junctions.
v5.0.0 ( November 12, 2023 )
- Re-arranged grid position to align tracks at the middle of the chunks. With this approach areas outside the tracks can have full chunks to place other chunk-aligned blueprints.
- Re-arranged signals to hopefully allow more train throughput. Please add at least one straight section between two junctions.
v3.2.3 ( July 13, 2021 )
- Fixed combinator logic on the Pedestrian Crossing blueprint.
