Description
Note: This blueprint book is obsoleted, do not use! Read below.
Since 0.17 is now stable, this blueprint have been moved (and since updated) to the main Tileable Science page (https://factorioprints.com/edit/-KnQ865j-qQ21WoUPbd3). This blueprint will not be updated anymore.
These blueprints have a good ratio, and are easy to build, feel free to improve on them! They have been designed with expandability in mind, so that more tiles can be added later if faster research is needed. The description say its good for Early to Mid game, but you can easily continue using the design in the late/end game, just upgrade to assembler 3, blue belts, stack inserters and put in a bunch of modules. In the end-game, a beaconed approach with modules will save more space, but that would require a full redesign.
The input/output belts are denoted using constant combinators just for information, these can be removed if you'd like once the relevant resource have been pulled from the bus (if you would like to skip adding the constant combinators for 2'nd tile, use Shift+Click to overlap them with the previous tile, then they will not be added). If the overlay on the constant combinator is not showing, go into Options/Graphics/Show Combinator settings when detailed info is on).
Since each type of tile produces a different amount of science pack, make sure to build tiles in this ratio to balance the production of science to multiples of 1.5/s: Red: 1 tile, Green: 1 tile, Blue: 2 tiles, Grey: 2 tiles, Purple: 2 tiles, Yellow: 2 tiles.
- Red (Automation) science 1.5/s - Inputs: Copper 1.5/s, Iron 3/s
- Red (Automation) science 1.5/s (Gear-input) - Inputs: Copper 1.5/s, Gears 1.5/s.
- Green (Logistic) science 1.5/s - Inputs: Iron 6.75/s, Green circuits 1.5/s.
- Green (Logistic) science 1.5/s (Gear-input) - Inputs: Iron 2.25/s, Gears 2.25/s, Green circuits 1.5/s.
- Blue (Chemical) science 0.75/s - Inputs: Iron 3/s, Steel 0.75/s, Red circuits 1.125/s / Solid fuel 0.375/s.
- Grey (Military) science 0.75/s - Inputs: Coal 3.75/s, Iron 3.375/s, Bricks 3.75/s, Steel 0.375/s, Copper 1.875/s.
- Purple (Production) science 0.75/s - Inputs: Steel 6.25/s, Iron 1.875/s, Stone 3.75/s, Bricks 2.5/s, Red circuits 2.5/s, Green circuits 1.25/s.
- Yellow (Utility) science 0.75/s - Inputs: Iron 1/s, Batteries 0.5/s, Lubricant 3.75/s, Green circuits 1.25/s, Steel 2/s, Processing units 0.5/s, Copper 15/s, Plastic 3.75/s.
- Yellow (Utility) science 0.75/s (Low density structure-input) - Inputs: Iron 1/s, Batteries 0.5/s, Lubricant 3.75/s, Green circuits 1.25/s, Steel 0.5/s, Processing units 0.5/s, Low density structure 0.75/s.
CLICK HERE FOR THE CHANGELOG WITH BLUEPRINTS OF PREVIOUS VERSIONS
2019-02-28: Upgraded to v0.17 blueprint format. First experimental version of Production Science. Kept old recipies for archival purpose. https://pastebin.com/vdj2S3jT2019-03-02: Included yellow science. Removed old 0.16 recipies. https://imgur.com/r7prm9y https://pastebin.com/Bhq7ZSAE
2019-03-06: Included blue science. Optimizations https://imgur.com/979q5Ww https://pastebin.com/MBdL3zn4
2019-03-08: Renamed all science packs according to 0.17. Military science included. Yellow science version with on-site "Low density structure"-production. https://imgur.com/HixahIZ https://pastebin.com/5e8tRcE3