A blueprint for recycling crafted items and only outputting the desired rarity. Accepts any item recipe that can be built by an Assembler 3, also contains a fluid input if it is needed.
This is a parameterized blueprint that asks for a target item to craft, and a target quality to achieve. (accepts numbers 3-5, 3 is Rare, 4 is Epic, and 5 is Legendary) It will clamp the values between 3-5 if you give it a different number.
The system is controlled by the constant combinator, if you want to target uncommon, change the Any Quality signal to value 2, for instance. You can also use this to change your target quality after creation as you gain access to higher quality tiers. the system is set up to scale up to legendary quality
The blueprint is set up by default to request common quality items at the start of the chain. If you have higher quality inputs available you can swap the requester chest over to the correct assembler and hook it up to request from that assembler instead.
Uses basic tier 2 quality modules, swap them for upgrades when you have them.
