I was trying to create a cheap and fast cargo space ship, you can assemble it right after space science, because there are second-level modules used. There are only a few uncommon items, I was trying to avoid high-quality products, cuz there's no point in it then, everyone can build a good spaceship at mid-late game with a lot of rare and epic items. It has this shape because in factorio speed is highly depends on width of the ship, but not its length. That's why something with 2 thrusters can be this (215-280) fast (at least for early-midgame). There's a full instruction how to launch it, and even a full guide how to spend a minimum amount of rockets to build it (43 including HUB). There are also indicators of ammo and both types of fuel, but to be honest, after a successful launch you won't need them, because it's maintenance-free. Possible problems: there's a very very low chance that there will be not enough bullets, but only if you're using this ship without stops at all. Also, energy from solar panels is enough, but not on Fulgora. So don't leave this ship hanging on its orbit for more than 3 mins, or else you risk scratching or even destroying it.
