My main island's 4 belt Fulgora Recycling center before I transition to my train based system. Its an upgrade to Nilauses, and probably something like what he would have built if he wasn't limiting himself with his substation grid. I would suggest maybe doing a few more recyclers actually if you want to really push the quality. 96 should be enough for 4 belts of scrap, but once you start re-recycling , you will start to see the belts clogged with gears etc.
Features -
- Sort 4 belts of quality scrap into ~4 belts of materials
- 10 Buffer chests for each item, 2 per quality
- Overflow handling + recycling into base materials
- Dashboard to visualize fill ratio of the chests for each quality, though you can customize this how you want. Lights come on at 5,20,50,80,100% fill levels of 9.6K. Levels can be determined by the addition in the horizontal combinators. Max can be determined by the division value in the vertical combinators. eg. 100=10K 96=9.6K 10=1K
- Compact
- Input and Output balanced
Updated -
- Added 2 extra belts of overflow. Upped # of recyclers to 152. Original design had ~100, but you can go even higher if you do not want to bother finding a better way of getting rid of excess low quality byproducts etc.
UPDATE
I was thinking of this wrong. we should not math for 4 belts of input. The input is variable. Instead math for 4 belts of output, and it becomes easier. The new version is way better. Though could be compacted a bit.
